Showing posts with label zbrush. Show all posts
Showing posts with label zbrush. Show all posts

Thursday, 23 July 2015

DJ Helmet Turntable

A 360 turntable of a helmet made in Zbrush that was later 3D-printed and assembled with electronics to be used by a DJ at a product line launch event. The printing was done by Additive Edge and assembly, electronics and painting of the actual print by Gothenburg Prop Makers.


And this is what the end result looked like:



Please take the time to like if you enjoyed the video, and don't be afraid to leave a comment. For easy access to all of my videos, subscibe to my youtube channel.

Orc Bolta Turntable

A 360 turntable of the Bolta held by the Orc Nob that I posted earlier. The base mesh was made in Maya and then refined in Zbrush, and the whole design was based on a concept sketch that I drew in 2-point perspective.


And here is the concept sketch:




Please take the time to like if you enjoyed the video, and don't be afraid to leave a comment. For easy access to all of my videos, subscibe to my youtube channel.

Orc Nob Turntable

A 360 turntable of an Orc Nob that I made in Zbrush a while ago. Including HD-geometry, it weighs in at roughly 40 million polygons. Perhaps not the most streamlined usage of geometry, but it was one of my first sculpts in Zbrush and one of the best things about Zbrush is the fact that keeping the polycount low is simply not a priority.


Please take the time to like if you enjoyed the video, and don't be afraid to leave a comment. For easy access to all of my videos, subscibe to my youtube channel.

Speed Sculpt of an Alien Creature

Another speed sculpt, this time a bust of an alien creature. I overshot the time limit I had set up for my self (one hour) and ended up spending roughly one hour forty minutes on the model.

I now realise that the finished model shares a striking resemblance with Garus from Mass Effect, something I had not planned on as I began. I only knew that I wanted to make some sort of alien, but I guess Garrus must have been lurking at the back of my mind.


Please take the time to like if you enjoyed the video, and don't be afraid to leave a comment. For easy access to all of my videos, subscibe to my youtube channel.


Speed Sculpt of a Human Male

Speed sculpts are great for refining your anatomy knowledge, honing your skills and learning to deal with tight schedules. They can be any length, but in my opinion they work best when kept below two hours. The point is not to get a perfect sculpt, but to get your hands moving and your brain working, and it helps to use a timer.

Here's a one hour speed sculpt of a human male bust, sped up 4x the original speed. Going in I only knew that I wanted to make a bust of an old man, the rest I discovered as I went along.


Please take the time to like if you enjoyed the video, and don't be afraid to leave a comment. For easy access to all of my videos, subscibe to my youtube channel.